Fortnite – Volcano Silo
Environment architecture created for Fortnite Battle Royal at Epic Games. I was responsible for creating the walls for the volcano silo. High and low poly models created in Maya, textured in Substance Painter and rendered in Unreal Engine 4.
- Art Direction: Pete Ellis
- Environment Lead: Rick Koehler
- Environment Art Team: Josh Marlow, Scott Homer, Martin Holmberg, Candice Fonville, Troy Perry
- Tech Art: Paul Mader, Anton Miguulko