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Fortnite – Target & Pad

Environment prop created for Fortnite Battle Royal at Epic Games. High and low poly models created in Maya, textured in Substance Painter and rendered in Unreal Engine 4

    • Art Direction: Pete EllisĀ 
    • Environment Lead: Rick Koehler
    • Environment Art Team: Josh Marlow, Scott Homer, Martin Holmberg, Candice Fonville, Troy Perry
    • Tech Art: Paul Mader, Anton Miguulko