Fortnite – Target & Pad
Environment prop created for Fortnite Battle Royal at Epic Games. High and low poly models created in Maya, textured in Substance Painter and rendered in Unreal Engine 4
- Art Direction: Pete EllisĀ
- Environment Lead: Rick Koehler
- Environment Art Team: Josh Marlow, Scott Homer, Martin Holmberg, Candice Fonville, Troy Perry
- Tech Art: Paul Mader, Anton Miguulko