COD AW Pool Area
Pool area space was created during my time at Raven Software for Call of Duty: Advanced Warfare. Working with art direction I was responsible for building the architecture using BSP and meshes. This includes, the pool, decks, pool house, utility buildings, walls, bar gazebo, hot tub gazebo, sauna, etc. I also created additional models and textures to sell the space. Jungle plants, railings, sconces, tower lights, sauna furnace, telescope, etc. I was also responsible for set dressing the space using a library of existing textures and models.
- Art Direction: Joseph Koberstein
- Environment Lead: Eric Widner
- Environment Art: Josh Lynch, Emily Sherman, Elizabeth Tiran, Shawn Wiederhoeft
- Lighting: Susan De Venero, Stephen Jenkins. Christina Seaman