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COD AW Pool House

Pool house space was created during my time at Raven Software for Call of Duty: Advanced Warfare. Working with art direction I was responsible for building the architecture using BSP and meshes. I also created additional models and textures to sell the space. Pool table, pool accessories, rugs, sconces, light fixtures, etc. I was also responsible for set dressing the space using a library of existing textures and models.

    • Art Direction: Joseph Koberstein
    • Environment Lead: Eric Widner
    • Environment Art Team: Josh Lynch, Emily Sherman, Elizabeth Tiran, Shawn Wiederhoeft
    • Lighting: Susan De Venero, Stephen Jenkins. Christina Seaman